1. 19 Apr, 2019 1 commit
  2. 31 Mar, 2019 2 commits
  3. 28 Mar, 2019 1 commit
    • Adam Leyshon's avatar
      Added MiniSentrySDK. · 9b2ba8c3
      Adam Leyshon authored
      Better error handling in general especially in GetData and Trade dialog.
      Updated Cake file to number the DLL files in the order they need to load.
  4. 27 Mar, 2019 1 commit
  5. 22 Feb, 2019 2 commits
  6. 17 Feb, 2019 2 commits
  7. 16 Feb, 2019 5 commits
  8. 15 Feb, 2019 1 commit
    • Adam Leyshon's avatar
      Unified code base for B19 and 1.0 · bf260fc7
      Adam Leyshon authored
      No need for separate build profiles either.
      Changed many methods that were public to internal.
      Added new anti-cheat code that detects things spawned in Debug Mode.
      Updated translations.
      Updated About.xml to support B19 and 1.0
      Added code to detect RimWorld version and set API market accordingly.
  9. 11 Feb, 2019 1 commit
    • Adam Leyshon's avatar
      B19 and R1 now have the same code base. · 44592d7e
      Adam Leyshon authored
      API updated to v4.
      Thing list is now only sent once during the first console use along with the mod list.
      Fixes #4, Combat Extended 1.0 was the culprit. ThingCategoryDef Ammo20mmFliegerfaust has no labelcap string set causing the nullref exception.
      Add translation strings for updated data screen.
      Update version number in XML Description.
      Update logo.
  10. 09 Feb, 2019 1 commit
  11. 12 Nov, 2018 2 commits
  12. 08 Nov, 2018 2 commits
  13. 17 Sep, 2018 7 commits
  14. 16 Sep, 2018 1 commit
  15. 15 Sep, 2018 1 commit
  16. 17 Aug, 2018 4 commits
  17. 15 Aug, 2018 1 commit
    • Adam Leyshon's avatar
      Completely re-worked order system. · 42e4eced
      Adam Leyshon authored
      Removed references to versioning like B18 and A17.
      Codebase for each version will now be a new fork.
      Added two new debug flags LOCALSERVER and DISABLESTEAM.
      GWP now assigns User IDs for people on DRM-Free version.
      GWP uses Steam ID if available.
      GWP will assign new colony IDs if OwnerID doesn't match to prevent orders sent to wrong place.
      Updated endpoints to use V3 API.
      Updating order status is now done asynchronously.
      Simplified and reduced RW Thing metadata being sent to the API.
      GWP Order tracker is now far more robust and handles errors with updating the order status better.
      Simplified logic in TraderPrime when trading goods between player and server. Now uses less bandwidth.
      Fixed a bug in TryDropGoodsOnMap, hit points of damaged things being refunded is remembered and set.
      Fixed bugs in ComputeItemsMadeFromStuffWithQuality and ComputeItemsWithQuality when enumerating qualities.
      Many more optimisations and bug fixes but forgot them because I wasn't writing them down...
  18. 29 Jul, 2018 4 commits
    • Adam Leyshon's avatar
      Merge branch 'R1' into 'master' · 8e85ed84
      Adam Leyshon authored
      Updates for 1.0 nightly build compatibility.
      See merge request GWP/Release!2
    • Adam Leyshon's avatar
      Updates for 1.0 nightly build compatibility. · 71dd9ecb
      Adam Leyshon authored
      Not backwards compatible any more with A17 or B18.
      Ludeon have renamed loads of methods and constants so updated code to fix that.
      Minified things no longer have a ThingCategoryDef set so you must inspect InnerThing.
      ThingDefs/Building_TradeWithPrime.xml needed updating to use IndustrialComponents.
      Added code to get SteamId for Steam players.
      Removed the need for reflection to get Tradeables from the current Trade Deal.
    • Adam Leyshon's avatar
      Merge branch 'master-18b' into 'master' · c4a5587b
      Adam Leyshon authored
      Master 18b
      See merge request GWP/Release!1
    • Adam Leyshon's avatar
      Merge branch 'master' into 'master-18b' · c0b4c840
      Adam Leyshon authored
      # Conflicts:
      #   About/About.xml
      #   Glitterworld Prime/Glitterworld Prime.csproj
      #   Glitterworld Prime/Properties/AssemblyInfo.cs
  19. 11 May, 2018 1 commit