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Adam Leyshon authored
Market data is downloaded before the trade window opens in Dialog_PrimeGetData async. Things made of stuff are partially supported, Things made of stuff appear are queried from the server but any items bought or sold are made of the default material for now. Support will be added soon. Same goes for item quality. Complete support for item quality will hopefully be added in the future. Item prices are now calculated based on the hit points. New GlitterworldItem class added, is used for serializing data for use with the API. RestSharp is now a dependency.
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