1. 24 Oct, 2022 1 commit
  2. 17 Apr, 2022 1 commit
  3. 12 Sep, 2021 1 commit
  4. 13 Aug, 2021 1 commit
  5. 19 May, 2021 1 commit
  6. 03 Mar, 2021 1 commit
  7. 28 Feb, 2021 1 commit
    • Adam Leyshon's avatar
      Overhauled Order messages · 6d9f540f
      Adam Leyshon authored
      Order requests now include a currency field for future use.
      Added Manifest Request and Reply messages.
      Manifest request is a duplicate of Order Status request I know, but I
      wanted to decouple it in case we change it in the the future.
      Reduced bank balances from int64 to int32, seemed overkill and wasteful.
      Removed redundant currency field from BankGetRequest since the reply
      always includes all currencies.
  8. 08 Feb, 2021 1 commit
  9. 07 Feb, 2021 1 commit
    • Adam Leyshon's avatar
      Added inventory, order and tradable messages · 505a5a8d
      Adam Leyshon authored
      Bank Get Request now requires currency Enum (Currently only Silver)
      Colony messages updated, Added Mods and Tradable messages to package.
      Added Seed and X/Y Co-ordinates to ColonyData message.
      Colony Update Request now requires Game Tick at the bare minimum
      (Server side check).
      Colony can no longer change it's Name or Faction once created,
      setting these during update will simply be discarded.
      Only updatable fields are currently UsedDevMode, Tick and GameVersion.
  10. 20 Oct, 2020 2 commits